Architectural 3D Visualization

Renders

Spaces built in three dimensions before they are built in wood and stone — modeled to the millimetre from your drawings, lit by hand, and delivered as photoreal stills, drag-to-look 360° walkthroughs and short film.

View the NV Wine Cellar

NV Wine Cellar

NV Construction NV Construction
Private residence
Drag to look around · scroll to zoom
FacingBacklit onyx wall
Rendering of the wine cellar: staggered LED reveals in cleft slate on the left, backlit onyx feature wall ahead, label-forward display racking on the right.

Film · 20 seconds · 1920 × 1080

Rendering in progress

The camera move is being path-traced one frame at a time. The finished film appears here when it lands.

A narrow room made to feel deep: slate and light on the left, onyx lit from within ahead, and the collection shown label-out on the right.

The walkthrough opens facing the onyx feature wall, exactly as you would see it stepping in through the glass door. Turn left for the staggered LED reveals set into cleft slate; turn right for the floor-to-ceiling display racking, every row lit from above; turn fully around for the entry.

The room was modeled from the construction drawings at true dimensions — 11 feet deep by 6 feet wide, ceiling furred to 8 feet 6 — then path-traced in Cycles with hand-built materials: book-matched onyx, cleft slate, smoked oak, and every LED run placed where the electrical plan puts it.

Room
11′-0″ deep × 6′-0″ wide · ceiling furred to 8′-6″
Racking
Label-forward display bays, nine lit rows each · dark rift oak, base cabinets below with toe-kick LED
Feature wall
Backlit onyx with gold crackle veining · two floating shelves with under-shelf LED · oak base cabinet, stone counter
Reveal wall
Cleft slate, 1.2 m × 0.6 m stack bond · staggered full-depth LED reveals
Lighting
2700 K cove at the slate wall · three recessed downlights · toe-kick LED both sides
Delivered
Hero still, 360° panorama, 20-second film · plus the editable Blender scene

Sunlux Media · 3D Visualization Concept rendering — not for construction